Windwalker Monk PvP – Patch 5.3

June 22, 2013 | Posted in World of WarCraft | By

I made 25,000 conquest points as Mistweaver Monk meaning the iLvl 496 Tyrannical Gear is now available for purchase with honor points.  This is a nice change blizzard, although it means nothing on my mage as Intellect is always the primary stat and came in handy when I accidentally disenchanged my Tyrannical Gloves and was able to replace them quickly with honor points.

Mistweaver specialization is Intellect while Windwalker is Agility so this change makes it a lot easier to get the gear.  Learning the specialization, that is the most difficult part.  Up until yesterday, the summer solstice, I had only played Mistweaver spec.  This included the leveling process and doing dailies because I wanted to be “pro” at the healer spec.  My alt is a mage so I already know how to do damage.  I wanted to be a healer and so when the new game came out (mists of pandaria) I rolled the new class and new race.  I can’t help it blizzard made Mistweaver Monks so unbelievably leet in patch 5.2 and 5.3.  And, my mage is a brand new account as of March 2012, I didn’t want to go through the hassle of trying to recover my old account, which is on a long lost email address.  When I came back to World of Warcraft after a 4.5 year break, I knew I wanted to be mage.  I played mage through the end of Cataclysm and again, I can’t help it that mages became demi Gods in Patch 5.0, Mists of Pandaria, and continue to be solid through Patch 5.3.  Some believe Ghostcrawler, the head guy at Blizzard when it comes to character development, plays a mage and that’s why mages, especially frost mages are so leet.  If you worked at Blizzard wouldn’t you do everything you could to make your toon leet?

So here I am learning a new spec.  And a new rotation.  In this video, I have iLvl 498 weapons, the rest is iLvl 476 gear I bought a long time ago with the intention of doing this some day … but learning a new spec is tough.  A lot of people don’t want to put the time in.  That’s why you see so many Fire and Arcane Mages in PvE … Frost Mage was always the PvP spec and they don’t know it and don’t want to take the time to learn frost and they are really missing out.  Viable Frost Maging in ToT 25 man Normal is amazing.  I pulled 200K on Jin’rokh the other night.    And, none of the gear has gems or enchants.  Windwalker Monk is all about Touch of Karma where you don’t take ANY damage for 10 amazingly leet seconds and Fists of Fury, I believe it to be an untrinketable channeled stun … and I don’t think a mage can blink out of it.  I’ll have to pay attention when it happens to me and I’m on my mage.  It would be nice if I could play against myself in PvP … I wonder who would win?  Like someday, will I ever be good enough to beat myself?   Wait ….

Cheers,

Rasta

 

 

 

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Fire Mage – Patch 5.3, Season 13

June 20, 2013 | Posted in World of WarCraft | By

Can you do this fire mage?

Of course not, Frozen Orb, Fingers of Frost/Ice Lance are not part of the fire school.

Here’s what you’re all about Fire Mage:  Every 1.5 minutes, with skill as you claim, you can get 4 PoM Pyros.  What is a PoM Pyro?  Its a vanilla term for activating Presence of Mind followed by Pyroblast … that’s basically what happens now with Fire Mages … get as many instant PyroBlasts in a row as possible.  You’ll LoS and dance around casting Scorch (ROFL, what’s that hit for?  5k?) hoping for a crit so you can use fire blast and get an instant pyroblast because Fire Blast is a 100% crit guarantee.  Mix in PoM and Time Warp and I’ve heard about 4 Instant Pyroblasts in a row.

Apparently spamming the scorch key, then hitting the fire blast key, then hitting the Pyroblast key takes some “special” skill I don’t possess because I play Frost Mage.  I’ve heard numerous Fire Mages talk about the “skill” required to play that specializtion.  I have 35 videos showing various levels of “skill” in playing Frost Mage.  Are you saying I can’t learn your 3 button rotation?  Combined with Time Warp and Presence of Mind?  Add fireball, which you never cast because it requires you to stand still, and we are at a 6 button rotation.  Living Bomb, that’s 7.  Whatever shield you’re using, that’s 8, but really SHOULD be 7 because if you’re not playing with FlameGlow, I think you’re playing wrong.  Of course, I am talking about Fire Mage in World of WarCraft, Patch 5.3, PvP, so we are already way down the road of wrong.  Lets see how many buttons a “skilled” Frost Mage uses – Living Bomb, Frostbolt, Ice Lance, FrostFire Bolt (this is instant cast as well Fire Mages on a proc, just like Pyroblast), Pet Freeze Spell, Pet Attack (your pet needs to be on passive to avoid breaking cc), set focus target, sheep focus target, ring of frost, deep freeze, time warp, illusion spell, icy veins, frost nova, ice block, pet follow, cold snap, lock cookie, spellsteal, counterspell, incanter’s ward, an aoe spell, frozen orb, plus you gotta move that’s 4 more keys.  That’s a total of 27 keys you gotta push in various order to play a frost mage, and I probably missed a couple.  I think you get the idea.  I would consider this an average number of keys for a rotation and no matter what fire mages, your rotation is 4 buttons less because you don’t have a pet to control.  And this is why fire mages play fire mages or arcane mages … they were never any good in PvE until now and no one wants to have to control a pet.  It adds a level of skill you don’t possess fire mage.   And in my upcoming series called can you do this fire mage?  we’re gonna have video to prove skill for frost mage > skill for fire mage.  And its funny because we’re talking about skill in WoW.  Its all about your gear.

Note to Fire Mages in Mists of Pandaria:  Fingers of Frost/Ice Lance > Instant Pyroblasts, regardless of how many you get in a row.

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Frost Mage PvP in Patch 5.3

June 7, 2013 | Posted in World of WarCraft | By

PvP Resilience and PvP Power Have Died in Mists of Pandaria Patch 5.3 and have been replaced by primary stats such as intellect, haste,  mastery, and critical strike.  I still have not decided what I am doing with my frost mage.  I really like Living Bomb and Haste build and am currently using the new talent called Flameglow which is a straight damage reduction (passive ability).  And I use blazing speed.  You can use this three times compared to one Presence of Mind.  Tired of getting kited by druids, monks, and shamans?  Give up PoM.  I think Blizzard likes the idea of a Frost Spec Mage using 2 Fire Talents.  Living Bomb hits so hard and you can put it on 3 different targets, its been the most difficult thing about using something other than Frost Bomb … and as a Frost Mage, why would you use anything else the past 7 months since Mists of Pandaria hit the streets?  I wonder what Venruki would say?  When you look at his character on battlenet, he has Nether Tempest currently.  I actually saw him on Tich during an Oqueue group and he had Frost Bomb.  Anyway, I’ll never be as good of a frost mage as the guy who won a global 3s tournament.  And I don’t really want to copy what he does because this heavy haste build with Living Bomb is a lot of fun and a huge situational advantage because I get a 12.2 second 117K total DoT, instant cast.

So here’s my Frost Mage in Patch 5.3, Twin Peaks.  And Pwning the Alliance in Random Battlegrounds really never gets old.  I’m 41 years old, I’m 1500 rated in 2s, 1700 rated in battlegrounds, and have a season title, the lowest one you can get, Challenger.  I don’t make the battlegroups and I certainly didn’t pick Dalaran because it was in a crappy one, I had real life friends already there.  And now that I’m raiding ToT 25 man, on farm status, my gear > your gear.  You hard core PvPers that are qqing instead of adjusting would be really upset if they did not normalize the gear to iLvl 496.

 

 

 

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5.3 PvP Changes

June 2, 2013 | Posted in World of WarCraft | By

World of Warcraft, Mists of Pandaria, Patch 5.3 has been out for 2 weeks now and it has been interesting to see the different stats the various classes are replacing PvP Power and PvP Resilience with as these two statistics flat out died in 5.3.  I have some video of a Restoration Druid from my guild topping the healing meters in random battlegrounds.  Our guild, Ouroboros, to which I am new, basically has Throne of Thunder regular difficulty on farm status so Yaxi, Restoration Druid, Dalaran Server, is wearing all iLvl 522+ PvE gear.  In the video, I am on my Mistweaver Monk who is 12/15 iLvl 496 Tyrannical gear.  The other 3 pieces are iLvl 476 Malevolent PvP gear.  I realize I spent a lot more time DPSing in this particular Arathi Basin but to see a Restoration Druid in FULL PvE gear (not even any PvP weapons which are supposedly the choice over ANY PvE weapon as the bump in PvP Power, even with the nerf in 5.3.)

So I did about 7M healing and Yaxi did about 14M Healing.  What am I missing Blizzard?  It appears iLvl 496 Tyrannical Gear are welfare epics for those who aren’t in a guild that’s good enough to get Throne of Thunder 522+ gear.  And here’s the other thing about 5.3 … on my Frost Mage I get +18% healing for things like Touch of the Grave (why are you ANY other race that undead for PvP?  Oh you’re a restoration shaman or restoration druid), Evocation with appropriate glyph, and Cold Snap, yet on my Mistweaver Monk the damage done increase is 0%.  Here is some twitter stuff between a friend of mine and WoW developers where they talk about this exact issue and they resp0nd talking about 2s which supposedly Blizzard doesn’t TRY to balance around.

https://twitter.com/supertorch

So, here is some video of a restoration druid topping healing charts in FULL iLvl 522+ (normalized to iLvl 496 of course because of the ingenuity in preventing people in all PvE gear from dominating PvP battlegrounds).   You were on the right track blizzard, if you wanna PvP and be leet, here’s your set of gear.  If you wanna PvE, here’s your set of gear.  And, you can’t use the PvP gear and be competitive in end game raiding because of the hit percentages required, especially for casters.  It will be interesting to see what you do about this Blizzard because this surely could not have been the intention with your changes in 5.3.

 

 

 

 

 

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Deepwind Gorge – Strategies, Tactics, and Tips

May 23, 2013 | Posted in World of WarCraft | By

Well, Mists of Pandaria Patch 5.3 is here, PvP Power and PvP Resilience died with this patch so it will be interesting to see what the new builds are for each class as primary stats such intellect, haste, critical strike, etc., are now the stats of choice in place of PvP Power and PvP Resilence.  There is a new battleground, Deepwind Gorge, it is 15 v 15 and combines cart capture from Silvershard Mines and Node Control a la Arathi Basin or Battle for Gilneas.  I made a video and explained about the key points of the battleground, carts > nodes, and its an awesome BG because it incorporates ALL the NOOBDUM from the other 10 Battlegrounds into one.  PvE > PvP when it comes to the developers.  iLvl 512 gear, right in between LFR gear (502) and 10 man Regular gear (522) seemed fine with me.  Congratulations Blizzard, you created a system where my 502 LFR gear is > 476 honor gear.  Does this mean the PvE side of the house won?

 

 

 

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Eye of The Storm Battleground Strategies, Tactics and Tips

May 13, 2013 | Posted in World of WarCraft | By

Eye of the Storm came out in 2007 with Burning Crusade.  It combined flag capture with node control and there is no debate towers > flags.  Those who go for the flag at the beginning of Eye of The Storm are Midiots or Midtards.  The Alliance are Midiots, even after 6 years, and thats why the blow at Eye of The Storm.

Here’s the Pro Strategy based on experience, especially in random bgs … You go to Fel Reaver tower and wait for it to cap.  Hopefully other non noobs have heeded your solid advice to join you in capping FR then taking Mage Tower for the early 3 base.  I like to watch the Midiots battle for the flag, although when I level my resto shaman, which is what I’m doing after this post and the attached movie are complete and ready for upload, I’m going to go Middle and knock everyone I can into the abyss.  When MT caps, the Alliance Midtards, they’re Midtards at this point because towers > flags, will leave and head for middle.  MT will be ripe for the taking.  I could show you a 10 videos where this happens and 7/10 it results in an early 3 base.

In this video, all goes well with the Mage Tower plan but it quickly goes to shit and its up to the few, the proud, the brave, the true heroes of Azeroth, to rise to the occassion.  The few carry the many and below is the video to prove it.  I hope you enjoy it, its 10 minutes long, i edited out half of the 22 minutes I captured on video.  It speaks for itself.  And, never give up.  Its a quality of the amazingly leet.

If you’re doing a Rated BG in Eye of The Storm, you have to remember its a flag cap game to control the tower, not having more friendly players than enemy players in the circle so to speak, and towers > flags.  If I can give you any advice about rated bgs, its keep your 3 healers together at all times.  In fact, at the beginning, keep all 10 together because winning a rated bg is about winning the first major PvP engagement.  Stay leet all.

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